Friday, 27 September 2019

Automatic Content Recognition Market – Global Industry Scope and Opportunities Analysis 2019-2025


Automatic Content Recognition Market 2019-2025
Automatic Content Recognition Market 2019-2025

Automatic content recognition (ACR) is an identification technology to recognize content played on a media device or present in a media file. Devices containing ACR support enable users to quickly obtain additional information about the content they have just experienced without any user-based input or search efforts.
Smart TVs, mobile screens,wearables and increased adoption of automatic content recognition technology by media and entertainment companies for broadcast monitoring and audience measurement are driving the automatic content recognition market.
High usage of technology such as watermarking or fingerprinting is aiding the market growth.
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The global Automatic Content Recognition market was valued at xx million US$ in 2018 and will reach xx million US$ by the end of 2025, growing at a CAGR of xx% during 2019-2025.
This report focuses on Automatic Content Recognition volume and value at global level, regional level and company level. From a global perspective, this report represents overall Automatic Content Recognition market size by analyzing historical data and future prospect.
Regionally, this report categorizes the production, apparent consumption, export and import of Automatic Content Recognition in North America, Europe, China, Japan, Southeast Asia and India.
For each manufacturer covered, this report analyzes their Automatic Content Recognition manufacturing sites, capacity, production, ex-factory price, revenue and market share in global market.
The following manufacturers are covered:
Arcsoft, Inc. (US)
Digimarc Corporation (US)
Voiceinteraction SA (Portugal)
Beatgrid Media BV (The Netherlands)
Clarifai Inc. (US)
DataScouting (Greece)
Google, Inc. (US)
Microsoft Corporation (US)
Vobile, Inc. (US)
iPharro Media GmbH (Germany)
Viscovery Pte Ltd. (Taiwan)
VoiceBace, Inc. (US)
Nuance communications (US)
Mufin GmBH (Germany)
Shazam Entertainment Ltd. (U.K.)
ACRCloud (China)
Audible Magic Corporation (U.S)
Civolution (US)
Enswers, Inc. (South Korea)
Gracenote, Inc. (US)
Segment by Regions
North America
Europe
China
Japan
Southeast Asia
India
Segment by Type
Audio, Video, & Image Recognition
Voice & Speech Recognition
Real time Content Analytics
Security and Copyright Management
Segment by Application
Media & Entertainment
Consumer Electronics
E-commerce
Education& Healthcare
Automotive
IT & telecommunication
Defense & Public Safety
Others
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